![]() Each of these heavenly islands is bestowed upon one of Grungni’s worshipper clans. Located at the heart of the Realm of Metal, the Godwrought Isles were geometrical marvels linked together by flawlessly built bridges and each possessing unfathomable treasures and alchemical wonders. Legends say that Grungni’s exertions are such that the metal-dust shed by his hammer mingled with his breath to create aether-gold. Indeed, the rich paradise then known as the Godwrought Isles is one of the Nineteen Wonders of Chamon fashioned long ago by Grungni. It is no coincidence that Karak-a-Zaruk, hearth of the Khazalid Empire, was located in Chamon. This unequalled civilisation of engineers and craftsmen saw the Duardin flourish across the Mortal Realms working alongside humans, aelves, Gholemkinds and many others. It was also under his tutelage that the Khazalid Empire flourished like no other. While relatively few things are known of this bygone age, legends assert that Grungni played a key role in the establishment of a lasting peace between the First Clans of the Khazukan and the ancient Twelve Tribes of Azyr. ![]() The duardins have inhabited the Mortal Realms since time immemorial. ![]() They live by the Kharadron Code, a constitution firmly based on meritocracy and pragmatism. The Kharadron are mostly secular and prefer to rely on their own science and ingenuity than lean on any god. ĭriven by a need for profit as much as by honour, they employ wondrous techno-arcane devices powered by aether-gold – the lifeblood of the Kharadron empire. The Kharadron Overlords are a race of militaristic, mercantile duardin who dominate the skies of the Mortal Realms upon gigantic skyvessels and floating sky-ports held aloft by a mix of engineering prowess, burgeoning science and industrialised magic. ![]()
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